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Paula López
Environment art & technical exploration

Modelling / materials / environments

Work.

A few of my modelling and environment projects. The renders and breakdowns are on my ArtStation.

  1. 01

    Hard surface / art test

    RF23 EPM — Handheld Radio

    A compact prop exercise focused on clean modelling and realistic materials. Two days, one 2K texture set.

    View renders & breakdown on ArtStation ↗
    ↗
  2. 02

    Prop art / personal work

    Phone box

    A weathered phone box: high and low poly in 3ds Max, baking in Marmoset and texturing in Substance Painter.

    View renders & breakdown on ArtStation ↗
    ↗
  3. 03

    Environment / student work / fan art

    The Mountain’s Summit

    My first environment at Voxel School, based on Mark Castanon’s God of War concept. Includes Megascans textures and foliage.

    View renders & breakdown on ArtStation ↗
    ↗

This selection includes personal projects, student work and an art test. My professional experience is listed on the About page.

Professional background →Full ArtStation portfolio ↗

Tools & process

Tools and
experiments.

My experiments with AI agents, Houdini and Unreal, including an editable arch and a wall built from my own stones.

View experiments →

© 2026 Paula López

Based in Montréal.

Email ↗LinkedIn ↗ArtStation ↗